Sunday, August 17, 2008

OpenGL 3.0, GLSL 1.30 Released

Phoronix: "...the Khronos Group has announced the release of the OpenGL 3.0 API specification and the GLSL 1.30 shading language specification. This is the first major update to this cross-platform 3D programming API since the OpenGL 2.1 release two years ago."..


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